Wednesday, August 17, 2005

In the beginning...

Starting a new D&D Campaign is alway a big headache to some. You have this neat idea about how the setting would look like, but when you decide to begin fleshing it out, you suddenly find yourself lacking so much information that you just didn't think of...

That's when I decided to take the small steps on creating a tiny portion of the world and keep my mind open to anything I might come across. I began by picking up the main theme that I wanted my new campaign to have, Buccaneers and High Adventure.

I began by "founding" the major city in the area that the campaign would begin, Tavernhall. Once a cove used by pirates that evolved into a burstling town of Trade & Commerce.
I continued by populating the area with another small village/hamlet and another small port town on the frontier and thought to myself, that's where I'll base my beginning adventures.

I used a short Modified Dungeon Magazine adventure to bring the PCs together and establish the main theme of the campaign through it. I think it captured the spirit of the theme and set the PCs to find thier own ventures in the new campaign.